A Series of renders created for Nestle to advertise Perrier.
Created in 3DS Max and rendered using V-Ray Next.
I built the initial 3D Master scene along with a material library which included all current Variants.
Artworks used were supplied by Nestle and prepped for 3D use, with bespoke masks and textures being created from these. Cap artworks were not supplied so were created from the physical samples provided. These samples were also used to created the displacement map (Created entirely in Photoshop using the physical sample as reference)